Soooo... Additional project time!
It's a personal Christmas challenge. Plus I really need to make something that I can release before another year goes by.
A basic re-use and re-imagining of my current main project assets. With some inspiration from @CyberFlash's most recent adventure into "sling the object" games.
Here's the synopsis, so you really don't need to click the link..
QuoteThis project will be a re-use of my assets and some of the code from my main project Unsettled World. I need to put something together that has some hope of revenue(in the near term), and this seems like a good first step.
The concept behind this game will be a combination of "Slingshot the Object", "Snowboarding", and simple low poly "faily-brakes" type physics fun.
It will also serve as a personal challenge to see if I can work out the kinks in some of my processes. Deliver something of decent quality to multiple platforms in a reasonable time frame.
So, December 2018, 25 day Release on/before Christmas personal challenge! Let's do this!
If you sling enough stuff, something eventually goes right! Christmas time is a good challenge! I hope it goes well! What we guna be slinging?