Weekly Update #2

Published June 18, 2017
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Time for another update with how we are doing. We have now started production and I will continue to update you guys trough the week`s ahead, something`s we will share and some we dont`t, can`t spoil all the fun right? But I can at least guarantee that we are on track for a powerfull vertical slice. 

Programming: The programmer is now doing Water Test - Perlin Noise / Heightmap Calm checking at comparing to our references. 

Modeling: I have spent most of the week gathering reference pictures for asset`s so I can fill the ship when it`s ready, this is a very hard job but luckily there are alot of book`s out there. First out was one of the spyglasse`s, a Dollond from mid 17th century. Did some material`s testing on that one as well and will finish that asset tomorrow. Soon I will also start texturing, rigging and animating the first person arms/hands.  

Until next week! 

http://www.indiedb.com/games/the-whaler-working-title

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