Macless for a week early 4E6 brainstorming

Published October 02, 2007
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I delivered my MacBook Pro to the shop for repair today, so I'll be without my main development platform for this week. Actual Flash development will be hold, although I might spend some time designing ActionScript classes.

During the time I'm without my Mac, I'll spend a bit of time resurrecting some old skills. Now my left hand has healed I need to get back into drawing again - the Flash games are eventually going to need it, and I'll need to start learning Illustrator too; the interface just is not intutitive to me.

I also might spend a little bit of time planning for future Flash games, including the Four Elements contest. I'm fairly sure I can factor it into a small simple Flash game if I try hard enough. I'm currently debating a series of ideas in my head, but most of them depend a lot on what Flash skills I can develop and how fast I can implement with them. My current thinking is I should brainstorm a whole series of concepts quickly, and then test the skills I need - such as the ability to animate a horse. I might have to resort to a game idea that is based primarily on still images, but that's not necessarily a bad thing.

Head over to trazoi.net to read the rest of this journal entry, including my current thoughts on possible 4E6 ideas
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