Right now I'm getting back into gamedev basics by playing around with Allegro 5 using my old friend C. I've only had a very preliminary look at Allegro 5 so far, but my overall impression is that it's a pretty sweet, simple framework for doing everything I would like the library do with a very straight-forward, C library way.
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Hey all. The GameDev journal is out of mothballs once again, rebadged and back in circulation. I'm hoping to post more often here in the immediate future, keeping things informal and the posts short so I don't get distracted by blogging instead of ending my game development hiatus. It will be good to be lurking around the journals and forums.
Right now I'm getting back into gamedev basics by playing around with Allegro 5 using my old friend C. I've only had a very preliminary look at Allegro 5 so far, but my overall impression is that it's a pretty sweet, simple framework for doing everything I would like the library do with a very straight-forward, C library way.
Right now I'm getting back into gamedev basics by playing around with Allegro 5 using my old friend C. I've only had a very preliminary look at Allegro 5 so far, but my overall impression is that it's a pretty sweet, simple framework for doing everything I would like the library do with a very straight-forward, C library way.
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