Antares Engine

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Italy
3D engine built with C++ and OpenGL
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6 entries
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buzzelliart
December 14, 2024
Antares Engine - OpenGL - GIobal Illumination using Voxel Cone Tracing - Bistro test scene

More experiments with Global Illumination using voxel cone tracing.


Comparison with GI ON and OFF. Also showing dynamic update as light conditions changes (different time of the day). When GI is OFF I added a fake ambient component, otherwise the areas in shadow would be fully black, since the sun…

1,084 views
buzzelliart
October 18, 2024
Antares Engine - OpenGL - Global Illumination using Voxel Cone Tracing - test01

first experiments to achieve Global Illumination using Voxel Cone Tracing.

Adding diffuse indirect lighting. As you can see noise and perfomance impact are still very noticeable. I hope to reduce those issues in the near future.

I am taking inspiration by studying the following amazing resources:

. …

1,640 views
buzzelliart
April 23, 2024
Day/Night cycle inside my custom OpenGL engine

Finally implemented proper day/night cycle inside my custom OpenGL render.

Now the engine can vary sun position according to hour and day of the year, and also according to the latitude, with a good approximation.

3,623 views
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