devlog 6/2/2021
-Tested, bugfix, polish
Today I played the game, noting what was off, what wasn't smooth, what wasn't functioning correctly, what broke the flow, etc. I fixed up some of the triggers, I fixed up some of the things that were skipping and not loading correctly. It feels like I've found…
So I thought I was going to jump in and get some of the game straightened out by playing it. Then a certain battle turned out not to be working and I had to fix ALL of the battle triggers because I didn't notice I did not have a proper "checking system" for making sure if the battle was won or lost…
Finished implementing all skills for all enemies EXCEPT FOR 2 main story bosses.
- Rank 1 Enemies fully complete.
- Rank 2 Enemies fully complete.
- Rank 3 Enemies fully complete.
- Lethal enemies: Rank 2 fully complete.
What should come next?
- Battle trigger placements.
- Dungeons.
- Economy polishing.
- Travel events.
- Fi…
I've been working on this game for a while. I have technically been posting about it, on instagram, https://www.instagram.com/augmentedfuturetbg/, but I can't really get a good dev log going with only pictures. So I'm starting this blog but I am starting it halfway into the game's development.
So fa…