Ye Olde Ramblings

Current topic is the development of a toy language to test a few syntax ideas.
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Telastyn
March 20, 2006
Minor Progress
- Added '?' as a command, which dumps the console command info to the console [in a unix-like 'usage' format].

Going to see V for Vendetta tonight after some Italian food. Woe to being old when something like that is noteworthy...
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Telastyn
March 19, 2006
Progress Report
Morning Progress:

- Added serverside lobby->game transition skeleton functions, events, and clientside lobby->game transition skeletons.
- Added one of the triggers for the 'Start Game/Ready' button in the Lobby.
- Added base_manager code to allow resource_definition aliases.

Previously, if I wa…
328 views
Telastyn
March 18, 2006
Sleepy day.
Spent most of the day either slightly hung over or napping off the slight hangover.

The rest I spent dabbling with Scheme (commence Scheme vs Hangover jokes), mostly because Uminn's intro to CS uses it, and if I'm to finish my degree, that's the likely school. Plus folks who know more than I oft rec…
249 views
Telastyn
March 17, 2006
Another week of Frustration.
So that temp job passed by. Apparently I'm untrustworthy since a few of my past coworkers were convicted of computer crimes (I worked in computer security, it's not uncommon for people there to have, let us say... 'practical experience'). Or because I joke about it. Or maybe my ludicrous post-tempo…
263 views
Telastyn
March 16, 2006
Progress Report
- Added MessageBox, MessageDialog, and a few static generators. Nothing fancy, just pop up a box with text over background.
[edit:]
- Added SimpleTextTab, and SimpleTextTabGroup. Nothing fancy, just expanding on the ActiveStatusGroup stuff to make Tabs that maintain the 'only one active' invariant. '…
293 views
Telastyn
March 15, 2006
Spoke too soon.
Apparently the offer wasn't a "hey come work for us" offer, but a "would you be open for something vaguely approaching this" offer. Complete BS, but that's what happens when you hold no leverage... Supposed to hear back by Friday.

[edit:]

Progress Report

I changed the logo screen (just something to pl…
250 views
Telastyn
March 14, 2006
Job

Job

So I took that trial job (pending their legal documentation not being draconian), and will be writing C# code professionally for slightly more than I made as an ISP helpdesk phone monkey. To be increased after a month if they think I can do the work., but we'll see that when it happens.

Meh, can't c…
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Telastyn
March 13, 2006
Progress Report
No progress.

Every so often [it's about every 3-5 weeks now] I get a little tired of coding or a little itchy for gaming, and either pickup a game I already have [Civ3-4, sim city sort of things work well] or get something from the store, play it for a week or two until I get the coding urges again…
280 views
Telastyn
March 11, 2006
Progress Report
After the dog awoke me for his 4:30 am pee, I couldn't get back to sleep, so I spent two hours coding up that Connect dialog as mentioned previously. Here's the results, with a little shadowrect to show the actual dialog size since I've put off making background textures and borders:



The devart butt…
241 views
Telastyn
March 11, 2006
Progress Report
I've not decided on jobs (I've got to call about Fargo [see earlier posts] after all...).

A slight aside, if I may. Given it's my rambling journal that fair few read, I may as well.

I was thinking today about all of the recent threads on scene graphs in Game Programming as of late. Similar sorts of…
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