My blog about the development of my project 'Tracked Mind'. A first person horror game with a Scandinavian theme.
Hello!
This is the ninth entry of my development blog for my project 'Tracked Mind'.
Since last time I bumped into two huge bugs while implementing new things to do the game, and those bugs would have ruined a lot of progress, but luckily I backed up the game right in time so it was ea…
Hi!
This is the eight entry of my development blog for my project 'Tracked Mind'.
I was planning on releasing a new video to show you all what the game looks like right now, but I discovered a bug when the Player interacts with some items. So the video will have to wait until I have fixe…
Hello everyone!
This is the seventh entry of my development blog for my project 'Tracked Mind'.
Christmas is over and I hope that you all had a nice holiday!
I added a few new things to the game, a notification system and a journal system. The player will now receive different kinds …
Hello and Merry Christmas!
This is the sixth entry of my development blog for my project 'Tracked Mind'.
Christmas is almost here which means that I've been focusing on getting real life things ready in time for the holiday. But I managed to get things for the game done earlier this mont…
Hello all!
This is the fifth entry of my development blog for my project 'Tracked Mind'.
Since last post I've been taking care of the system that controls how the Player character moves and how stamina effects movement, and of course some bugs that appeared while I implemented it . The n…
Greeting readers!
This is the fourth entry of my development blog for my project 'Tracked Mind'.
This month I've been focusing on learning how animations work in Unreal Engine 4, especially how different character stances would look and how different animations blend together, and to mak…
Hello again!
This is the third entry of my development blog for my project 'Tracked Mind'.
I have been focusing on updating the melee weapon systems for both the AI and Player. The Player's melee system which used to be a placeholder has now been changed completely and is more accurate, …
Hello!
This is the second entry of my development blog for my project 'Tracked Mind'. I recently returned from vacation which is why this blog update is shorter than last time. I'm gathering my thoughts at the moment about how to plan what to do next, although I've already continued to work …
Welcome!
This is the first entry of my development blog for my project 'Tracked Mind'. In my blog posts I'll mostly let you know on what I'm focusing on and what has been changed, fixed or added to the game. Let me know if there is something specific that you would like to know about the gam…