Well, hello there! This is your favourite (though slightly late) weekly update blog!
Last week was quite a busy one. I previously talked about adding new things to the game and I'm quite happy to say that I've managed to add TWO new rooms. So without any further ados, let's get right to it! …
Hey hey hey! It's you again!
This is happening, this is now, this is your favourite weekly update blog coming to you right now!
But to be honest, this week wasn't quite as proactive as usual. There was a lot of waiting involved, so not a whole lot of things were done.
However, there'…
Hello there, fellow video game enthusiast! This is yet another entry of your favourite Weekly Updates blog!
Last week was a very visual one I have to say. There were a lot of visual upgrades and consequently there's also a lot of pictures, so without any further ados, let's get right to it!…
Well hello there! And welcome to this new installment of your favourite Weekly Update blog!
I won't lie: this week wasn't as productive as I wanted.
Although I was able to still add some new things in the game taking care of my niece and nephew took most of my time (especially earlier th…
Why hello there! Welcome to this new installment of your favourite blog!
To be honest with you, this one isn't supposed to be noticeable (at least for the first part). To put it simply, this week was really a modelling one. Most of the time I worked on different LOD models of most of my mesh…
Well hello there!
Welcome to this week's Weekly Update!
First, let's get something out of the way right now... I've talked about some kind of demo by the end of February, and unfortunately, it won't be possible. There's still a bunch of critical optimizations to be done before a demo ca…