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Game Design and Theory Tutorials
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From Donkey Kong to the Silver Screen: The Past, Present and Future of Game Cinematics
By
martinmcbain
, published May 20, 2014
Game Design and Theory
0
3
13,261
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By
wwwwww
, published May 08, 2014
Game Design and Theory
0
12
8,095
Setting an Appropriate Tone for Your Game
By
Gaming Point
, published April 27, 2014
Game Design and Theory
0
2
18,462
Character Development in Video Games
By
Gaming Point
, published April 22, 2014
Game Design and Theory
0
6
30,843
Beginners Guide to User Testing With Children
By
Marko Nemberg
, published February 05, 2014
Game Design and Theory
0
1
14,456
Games Are a Whole New Form of Storytelling
By
DavidColson
, published November 25, 2013
Game Design and Theory
0
12
21,641
"Not So Random Randomness" in Game Design and Programming
By
Carsten Germer
, published November 18, 2013
Game Design and Theory
0
13
26,715
Using a "Leitner System" to Track a Player's Exposition to Content and Mechanics
By
Carsten Germer
, published November 15, 2013
Game Design and Theory
0
0
16,447
Telling an Immersive and Full Story with Mobile App Games
By
terrywilson
, published October 18, 2013
Game Design and Theory
0
0
13,530
One Finger Death Punch And Animation Based Design
By
secen
, published October 10, 2013
Game Design and Theory
0
0
3,424
Prototyping with Graphs
By
Kord
, published September 11, 2013
Game Design and Theory
0
3
20,067
Building an In-Game Store for the First Time? Here are the 4 Keys to Success
By
Yaniv Nizan
, published August 19, 2013
Game Design and Theory
0
4
15,870
Crafting a Platformer Game
By
ivan.spasov
, published August 19, 2013
Game Design and Theory
0
4
34,131
Taptitude - Designing for In App Purchase
By
gdarchive
, published August 19, 2013
Game Design and Theory
0
0
12,638
Five Common Mistakes in Game Usability Testing And How To Avoid Them
By
Marko Nemberg
, published August 12, 2013
Game Design and Theory
0
2
11,467
Considering the Implications of Player Choice, Player Freedom, and Game Purpose in Modern Game Design
By
RedOctober
, published August 11, 2013
Game Design and Theory
0
2
15,280
The Dark Side of Iterative Design
By
slatonW
, published August 11, 2013
Game Design and Theory
1
3
16,576
Games and the Imagination
By
gdarchive
, published August 11, 2013
Game Design and Theory
0
3
19,008
Documentation for Indie Studios: Why do you need it?
By
ivan.spasov
, published August 10, 2013
Game Design and Theory
0
1
26,768
Characters and Worldbuilding: Analyzing the Strength of Japanese Games
By
williamzwood
, published August 07, 2013
Game Design and Theory
0
11
17,645
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