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The Travel Ban and Your Studio: What You Can and Can’t Do to Protect Your Employees
By
monalaw
, published February 06, 2017
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Advertising Your Game
By
WrightHassall
, published January 05, 2017
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A List of HTML5 Game Publishers
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hafo
, published December 22, 2015
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You are not a Rockstar, You are a Garage Band
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JimmothySznchez
, published September 19, 2015
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Marketing my latest mobile game - post mortem of the first month
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DjeeGames
, published September 03, 2015
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Crowdfunding as Marketing
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kevinharwood
, published August 27, 2015
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3 Steps to Mastering Your Game
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GameAnalytics
, published July 30, 2015
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15 Metrics All Game Developers Should Know by Heart
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GameAnalytics
, published July 15, 2015
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Everything You Ever Wanted to Know About Authenticode Signing
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Brain
, published May 09, 2015
General
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Why Do Mobile Games Often Fail at International Expansion?
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gdarchive
, published May 03, 2015
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Giving Away $17,000 Worth of Toto Temple Deluxe at Pax East
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gdarchive
, published April 28, 2015
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How to Pitch Angry Birds, If It Were an Unknown Indie Game
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Red Fox Clan
, published March 20, 2015
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Humble Bundle Distribution
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kevinharwood
, published February 10, 2015
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12 Tricks to Selling Your Ideas, Your Game & Yourself
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LordYabo
, published December 09, 2014
Marketing
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How to Make Gameplay Trailers Like the Triple A
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kevinharwood
, published November 05, 2014
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Naming An Indie Game
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, published September 27, 2014
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5 Premium Currency Pricing Trends and Tricks used by Mobile Free-To-Play Games
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GameDev.net
, published September 25, 2014
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Taptitude: two years of success on Windows Phone
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gdarchive
, published August 16, 2014
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The Art of Feeding Time: Branding
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playerhayter
, published August 04, 2014
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WildStar CREDD System Explained
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kevinharwood
, published July 29, 2014
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