Latest vfx Activity
Hiya! I'm uuorii, I'm a student and the 3D modeller for the project who has been into game development for a long time by now, and I'm total sucker both working on and playing action based games, with very anime plotlines and art direction! So, what's the deal with this post and project here? Wit…
The Space Jump effect is pretty simple when looking at its individual components.
Previously I created a 3D star field for the environmental rendering.
I use the 3D locations of these stars in the effect.
When the effect starts, I start cranking up the light emitted for each star.
This is done by just …
Effekseer Project, the developer of the open-source visual effects software for games, has announced that the latest major release version, Effekseer 1.6, has been released.
Effekseer is a tool for creating visual effects for use in games and other applications.
You can create a v…
But if you plan to use it for spawning a large number of effects at the same time, performance quickly becomes an issue.
Say, for instance, you want to use Visual E…
I had many problems with understanding shaders, but after getting a grasp - it is so easy, convenient and powerful! I present to you my twisted version of understanding this, hoping it will help other aspiring devs ?
This is my slow path from a total noob to a less-noob-ish shader programmer ? It wi…
hey all! we are data7, a small group of artists and devs making the games we love to play! we are currently looking for a VFX artist to join us! you must be able to:
- Create good looking VFX using unity's VFX Graph or the particle system.
- Work with programmers and artists on the team
- be cool and friend…
@ThomasJoseph Thank you, I appreciate it ^_^
I want to add support for anamorphic lens flare effect in my engine.
I was wondering if somebody can share main implementation ideas.
How did you implement it in your studio?
In particular:
1. I'm interested in a screen-space approach. I don't want to splat sprites on top of the rendered image.
2. If I …