Latest Unreal5 Activity
How to make a new C++ actor and use it in blueprint!
Some Dos-and-Don'ts of creating Unreal C++ classes that can be used in the editor and blueprint.
Basic Unreal Header Tool Introduction and how to properly mark up your classes to be used with the Engine.
Unfortunately this video was recorded …
How to set up some commonly used AAA tools for C++ programmers who make games in Unreal!
(Scroll down for video)
Once you get into the industry, you will find that there are some common work flows and tools used among AAA developers at various studios. I go over some of these tools and how to set the…
We are looking for a talented unreal engine programmer to help us create this new world! Taking place in a world, where a galactic wide war has finally ended after 8 long years, you enter a world unlike any other, where a new war is on the horizon, and a galaxy full of unsolved issues for 100s of y…
We are a group of game developers and artists making something new. we are looking for an individual experienced with the unreal engine to join our team as a technical director.
Planet Concept (From our concept artist)Must have:
- Experience with UE and C++, and Blueprints
- Work well in a team
- Be …
Yes, you can write your own engine, but it's a lot of work.
I'm plugging away on writing a Second Life client in Rust, using Vulkan. The existing client is in C++, it's 15 years old, most of the work is done in one thread, and it makes way too many OpenGL draw calls. The client is open source and th…