Advertisement

Latest SurvivalHorror Activity

DevDylan98
March 29, 2023 09:56 PM
Looking Back at How Far I've Come | *New* Gameplay Screenshots & Video
Updated Hallway: The player steps backward while raising an axe as two monsters approach in a caged hallway. How Far I've Come

Today I've finished updating the last level for the upcoming demo, and honestly, I'm pretty proud of how far this project has come the last few months. I've been updating e…

3,989 views
Advertisement
DevDylan98
January 13, 2023 05:07 PM
New features and levels added with multi-dimensional support!
New room: Padded Cell

Level Design:

  • Large Treatment Room
    • Added more background props.
    • Added more fog.
    • Increased lighting.
  • Patient Room
    • Added small puzzle to test new confirm dialog feature.
    • Updated textures, props, and lighting.
  • Padded Cell
    • Added new dialog options.
    • Updated textures, props, and lighting.
Ne…
7,482 views
DevDylan98
November 16, 2022 04:50 PM
Designing the perfect monster for a survival horror game
A screenshot from “Whispers of West Grove” The good, the bad, and the ugly

We all know what makes a bad monster in a horror game. From silly appearances that end up being more comical than scary to frustrating behavior that makes us want to put down the controller and walk away, there are plenty of…

9,931 views

I absolutely love the project, however I am a just starting my game dev journey and unfortunately don't think I would be much help. I can give a few pointers as I love horror. 

-Music and Sound Design is key: You are gonna want to focus on these two things a lot as you need to strike emotion in…

6,398 views
Advertisement
Advertisement
Advertisement