Latest sampler Activity
pixelhistory said:
@Juliean thank you Juliean, using Load resolved this problem!
Glad to hear. I think I also noticed why it wasn't working: If you want to Sample a UINT-texture, you need to declare it as UNORM, not UINT, like DXGI_FORMAT_R8G8B8A8_UNORM. This will not change the internal format - you…
The cure to all ailments: Chapter 24. The Importance of Being Linear | NVIDIA Developer
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