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Latest lwjgl Activity

ImplodeGames
April 09, 2023 07:15 PM
Zengine - Game engine editor and Render-Scene Graph

Following up from the previous blog post about the Java engine or “Zengine” that I'm developing with my friend. I was contemplating how to go about implementing an editor build or rather multiple build types for editing and for a game. After doing some brainstorming I've figured out how to implemen…

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ImplodeGames
April 08, 2023 02:13 PM
Zengine - A Java game engine in LWJGL using Assimp, IMGUI, and more.

So a couple of months ago, my friend and I both wanted to work on some sort of programming project together. We both work in software engineering but come from different backgrounds, I studied a BSc in Games Programming and he studied a BSc in Computer Science. Our idea was that we wanted to essent…

6,016 views

Is there another Java OpenGL wrapper, excluding JOGL and LWJGL?

4,581 views

Solved, it was a simple mistake, I should have used alListenerfv instead of alListenerf, and not use playerOrientation[0], just playerOrientation

5,367 views
RulerOfNothing said:
I think the main problem is that you are repeatedly loading the images, and should probably only do that once.

Alright, so I added in a class that holds all the variables for each image, and now everything works perfectly. I had no idea that having the declarations in the loops …

5,955 views
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