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Latest hydraulic erosion Activity

buzzelliart
January 15, 2025 05:59 PM
OpenGL engine - 2024 update showreel

Antares OpenGL engine (C++|OpenGL)

Just a cumulative video showing most of the features implemented in my custom OpenGL engine.

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List of the current features provided by the engine:

. normal mapping
. parallax occlusion mapping (with self shadowing)
. shadow map…

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buzzelliart
January 07, 2025 11:51 AM
OpenGL - GPU hydraulic erosion using compute shaders - update

I just realized I never posted a video showing my most recent version of GPU hydraulic erosion, so here it is :) heightmap size is 1024x1024, rendered with tessellation shaders with displacement mapping. Textures from FreePBR.com and Textures.com

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