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Hello, Finally I finished work on first prototype of monsters AI module. Monsters have several states: IDLE, PATROL, DEAD, FLEEING, COMBAT.
Idle monsters are non active even when someone attack them. Patrolling ones are walking around and checking each 0.5s is they have someone to attack in a …
In the latest phase of our game development, we have made significant progress in integrating a custom WebGL rendering engine within a React application. This integration was not only about rendering 3D graphics but also about aligning the rendering pipeline with React's component-based architectur…
I've trying something similar now, and I agree with Brian Sandberg.
My advice is to find a javascript framework (React, Vue, Svelte) that clicks with you, and learn it properly. You're going to have to do a whole bunch of “mucking about with the UI” regardless, but from my experience so far (with Sv…
Hi there!
I will be glad if you play my game.
This is a platform game in which you have to control your character, collect keys and open doors to the next levels. The ultimate goal of the game is to find the hidden artifact.
It is my first time experience of 2D scroll-side game with …
@Alex_prfct Check out Ember Sword. It does both things you ask for: Blockchain (for NFT's) and Web 3.0.
I don't know much about the technologies, but to me it seems like Web 3.0 is still very much a beta-thing.
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Hi.
Try to make a online version of 3D Tetris called BlockOut .
https://youtube.com/playlist?list=PLi0zyNfBMXA-8NyIWGjt4yZw5Gzmyxhx-
Have code on GitHub.
Suggestions?
M.Sc. MagI
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Game Link: The Mysterious Island
So first off if anyone has any feedback, please take into consideration that I made this just for fun! its rough, its ugly, and I was learning the coding I used while making this game, and its still a work in progress and will probably never be “finished”.…