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Latest Analytics Activity

Hi folks.

We are veterans of the gaming industry and are currently working on the development of an open-source game analytics platform.

We recently released repos on GitHub. The project is very young, it is currently used in one gaming studio.

We are interested in your opinion about the tool, what yo…

7,266 views
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Hello,

I've been looking for some decent 3rd party service to aggregate game events like where and how often players dies, how they play, where they go, etc. I've had very little to no success.

I am needing just game driven events to adjust game design, not monetization in any way.

I've hooked up Game…

4,062 views

We used Google Analytics some years ago with great success, but there are many similar platforms. “Analytics” is the key word and then you can throw “games” or “mobile” in there.

5,373 views
Chances of Your Game Becoming Successful

Let’s say you have made a game. It’s working quite fine and in your opinion, it is extremely interesting to play. Will it be enough for becoming a new hit? What level of sales can you expect to get? This article is my attempts to analyze some general and insider information, gathered throughout …

11,222 views

I think if you take a look around this particular subforum you'll notice a lot of other game development-related surveys being posted in this subforum.

In other words, you should post it in the same place you posted the post I'm replying to right now.

3,624 views
ProjectTaival
July 15, 2019 12:12 PM
Dev Diary #028 - Speed Testing Part 2

Hello all and welcome to this weeks Dev Diary! As mentioned in an earlier Dev Diary (If Memory Serves), I got a new pair of memory, in order to upgrade my 8gb of RAM to 16gb. This did ease the situation with After Effect, as the results can t…

2,555 views

Moving to the correct forum. Oksikosh, check the many Marketing threads here in the Business forum. 

Especially Devian's March 20 thread, "Selling Hyper Casual or Casual Mobile Games" 

 

 

4,487 views
CGAmonster
May 29, 2019 10:49 PM
How EA reaches and delights players using data and AI

The world of games has changed a lot over the years. And as developers continue to innovate, games could change more in the next 5 years, than they did in the last 45.

Games are already much more connected, more social, and ever changing as new content drops all the time.

All of this gen…

3,379 views
k0fe
September 26, 2018 04:41 AM
Researching and balancing

This week I’m working on researching. It’s a fun process which helps me better understand my own game vision. What’s wrong with my design, what should I change, add or cut. 

 

I finally moved from paperwork to Excel. Though I still use pencil and paper while making quick design decisions…

3,436 views
donislawdev
September 29, 2017 06:13 PM
Earnings and Statistics from my 3rd Android Game - Stickman RPG

Hello, month ago I had released my 3rd Android/WebGL game, it’s a simple Clicker. I wanted to experiment with clicking mechanic, add some RPG elements. I didn’t know if I should release statistics from this game (they are really small). But in past I had said, that I will release statistics from…

5,807 views
khawk
July 18, 2017 04:02 PM
Packt's Skill Up Survey Finds New Tech Trends for Developers

Nearly 5,000 developers and tech professionals across the world responded to Packt’s third annual Skill Up survey to share their thoughts on the latest tech tools and trends, and how they work and learn. Skill Up 2017 also investigated wider questions about the tech industry - from its status an…

2,790 views
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