In episode 14, Jeremy dives into the Swap Fire Comic, specifically with regard to the PixelFest ad that will appear in it. He also talks about solving a Rubik's Cube, beating Street Fighter II without losing, and the essence of personal challenge. Finally, Jeremy dives into games that are always in development and asks the question; was it better when games had specific iterations that can always be revisited? World of Warcraft vanilla seems to say just that!
PixelCast 14, Comics, Live Games, and Personal Challenges...
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