Latest PixelFest Activity
In episode 27 Jeremy reunites with Jay Moore, who was there at the beginning of Jeremy's career and helped him launch Aerial Antics, one of the first 12 games that Garage Games published. Garage Games launched the "indie game" movement as we know it today. Jay and Jeremy both have been involved wit…
In episode 26, Jeremy chats with Matt Strnad, the indie behind the amazingly polished, fun, and intriguing Robozarro. The game was recently released on Steam and is headed to PS4, Switch, and Xbox One. Matt and Jeremy talk indie games, life in Norfolk, and more!
In episode 25 Jeremy sits down with Andrew, Nathan, Joseph, and newcomer Josh to discuss each of their current game dev ambitions and captures the complete essence of any good PixelFest Devs' meetup.
BTW, .kkrieger (created by .theprodukkt) was the procedurally generated FPS from 2002. It was …
In episode 24, Jeremy chats with an indie from New York City, Jasmine Greene, who co-founded Luminosity back in 2015 after a previous studio shuttered. Since then, Luminosity has released several titles, including The Painter's Apprentice on Steam and Tortuga Racing on mobile. Next up for Luminosit…
In episode 23, Jeremy chats with veteran developer David Hernly, the developer of the party bridge simulator Starship Horizons, which gets its own huge allocation of space at MAGFest every year and recently launched on Steam. David is also the developer of Mythric Mystery Master, which is an offsho…