We are pleased to announce the release of Matali Physics 5.7, another significant step on the way to the sixth major version of the environment. Matali Physics 5.7 introduces:
- Support for Universal Windows Platform on Xbox Series X/S
- Support for Android 11 and Android TV 11
- Support for iOS 14.x, tvOS 14.x, iPadOS 14.x and macOS Big Sur (version 11.x), including full support for macOS running on the ARM64 architecture
- Improved the visual side of Matali Physics Demo on all supported platforms. Introduced among others: high-poly meshes, better textures and fine-tuning of most graphics parameters
- Other improvements and fixes which complete list is available on the History webpage.
What is Matali Physics?
Matali Physics is an advanced, modern, multi-platform, high-performance 3d physics environment intended for games, VR, AR, physics-based simulations and robotics. Matali Physics consists of the advanced 3d physics engine Matali Physics Core and other physics-driven modules that all together provide comprehensive simulation of physical phenomena and physics-based modeling of both real and imaginary objects.
The environment is available across multiple platforms:
- Android
- Android TV
- *BSD
- iOS
- iPadOS
- Linux
- macOS
- SteamOS
- tvOS
- UWP (Desktop, Xbox One, Xbox Series X/S)
- Windows
Main benefits of using Matali Physics:
- Supports fully dynamic, destructible scenes, physics-based animations, physics-driven sound, physical AI and objects behavior control
- Based on modules that do not require additional licenses and fees
- Available for all major mobile and desktop platforms
- New features on request
- Dedicated technical support
- Regular updates and fixes
If you have questions related to the latest update or use of Matali Physics environment as a stable physics solution in your projects, please don't hesitate to contact us.
Great progress. Thumbs up. Still the water look bad when interacting with objects (dark unnatural caustics).