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What games have you made?

Started by March 16, 2000 09:57 PM
13 comments, last by compfanatic 24 years, 9 months ago
I am interested in seeing the games you have made so I can learn from them! Thanks... -Alex
I looooove programming! Even at my young age.
Far from finished, but playable. Check out my Pacman game at http://w1.315.telia.com/~u31504183/pacman.zip

/. Muzzafarath
I'm reminded of the day my daughter came in, looked over my shoulder at some Perl 4 code, and said, "What is that, swearing?" - Larry Wall
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You can have a look at my tiny Tic Tac Toe game here , or my MoonWars game at my homepage: http://members.xoom.com/Wolf359Int

See You.... M.E.L.O. !!
probably be laughed at here, but try out my first game...

members.xoom.com/MrChainsaw/ufo.exe
Well, I''ve yet to finish a game completely (actually, a cheap pong clone I am making is pretty much done, just need to do a little more debugging), but all that I have or am working on can be found at my site below.

If you code it, they will come...

Commander M
http://commanderm.8m.com
cmndrm@commanderm.8m.com
Oh yeah, and by the way, I release source code for everything I make (and if it''s not there and you really want it, I''ll send it to you if I didn''t delete it ).

If you code it, they will come...

Commander M
http://commanderm.8m.com
cmndrm@commanderm.8m.com
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My first game: Caverns of Kromene
Second game: Clash of Spears
Third and 4th things weren't games, they were tile-based level editors: Mapmaker
Fifth thing is about to be published:Quaternion


Mason McCuskey
Spin Studios - home of Quaternion, 2000 GDC Indie Games Fest Finalist!
www.spin-studios.com

Edited by - mason on 3/17/00 4:15:57 PM
Founder, Cuttlefish Industries
The Cuttlefish Engine lets anyone develop great games for iPad, iPhone, Android, WP7, the web, and more!
im currently developing a cheap knock-off of asteroids (its better than the original, bu ti hacked the idea). it uses polygons and such, since i HATE working with bitmaps.
Personal Games (just for fun):
a Win32 Pong clone, some text adventures on Apple II and a few other flavors of basic here or there, I think there was a breakout clone at one point too and some others. Most of my personal projects tend not to be games, but databases or web pages actually. Go figure.

Profesional things I helped program somehow:
SimPark, SimSafari, SimTunes, Streets of SimCity, Episode I Racer, Grim Fandango, Indy Jones/Infernal Machine, X-Wing Alliance, Star Wars Rebellion, The Phantom Menace, Full Tilt Pinball. I think that''s it. --Nolan
BTW, this is what the GD Showcase is for. Show off what you''re doing or currently working on to the rest of the visitors.

Kevin

Admin for GameDev.net.

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