Collision Detection
Hi-
I''ve been trying to develop my own collision detection algorithm, but have been unsuccessful, I was wondering if anyone knows of a tutorial or anytype of reference that can be helpful for me to develop a collision detection function.
Currently I have a data structure that holds coordinates of a polygon and I want to know when a point will collide with the polygon.
Thanks Everybody!
Emagen
I don''t think you should use a per-vertex collision detection (if this is what you''re using) but bounding boxes, kinda like using RECTs for 2D collisions. Specify the bounding boxes for each mesh and check if they intersect eachother, but this might be what you''re already using...
Here''s some collision detection tutorials from flipcode.com:
http://www.flipcode.com/tutorials/tut_collision.shtml
http://www.cadvision.com/britsc/tgc/tutorials/collision.htm
============================
Daniel Netz, Sentinel Design
"I'm not stupid, I'm from Sweden" - Unknown
Here''s some collision detection tutorials from flipcode.com:
http://www.flipcode.com/tutorials/tut_collision.shtml
http://www.cadvision.com/britsc/tgc/tutorials/collision.htm
============================
Daniel Netz, Sentinel Design
"I'm not stupid, I'm from Sweden" - Unknown
============================Daniel Netz, Sentinel Design"I'm not stupid, I'm from Sweden" - Unknown
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