Books, books, books....
I''ve just received some money and i would like to know which books should i buy.
So far i have programmed a tetris, pong and i''m halfway trhough space invaders clone.
I have:
Opengl game programming
Computer Graphics:a top-down aproach using opengl
the opengl redbook
i need to learn fast cause next year i have to take software engeneering class at college and i have to make a project which i would like it to be a game
Perhaps you will consider the book "Accelerated C++", which is a short (<300 pages) book that covers a lot of ground. It teaches C++ "properly".
[ C++ FAQ Lite | ACCU | Boost | Python | Agile Manifesto! ]
[ C++ FAQ Lite | ACCU | Boost | Python | Agile Manifesto! ]
May 23, 2002 08:19 AM
get something that teaches ansi standard c++.
most of the stuff on the net teaches old out of
date c++.
most of the stuff on the net teaches old out of
date c++.
i already know almost everything there is to know about c++
i want some game programming books
i want some game programming books
quote: Original post by borisnico
i already know almost everything there is to know about c++
Very doubtful, but if you want books on game programming I''d reccommend Game Programming Gems 1 & 2.
"There is no reason good should not triumph at least as often as evil. The triumph of anything is a matter of organization. If there are such things as angels, I hope that they're organized along the lines of the mafia." -Kurt Vonnegut
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