Grrrrr !!
I’ve been designing my cowboy’s n injuns MMORPG for well over a year now bog off and do another Sci-fi or swords and magic game I bagsie this subject.
Go on bog off !!
Ye Olde Weste
Grrrrr !!
I’ve been designing my cowboy’s n injuns MMORPG for well over a year now bog off and do another Sci-fi or swords and magic game I bagsie this subject.
Go on bog off !!
I’ve been designing my cowboy’s n injuns MMORPG for well over a year now bog off and do another Sci-fi or swords and magic game I bagsie this subject.
Go on bog off !!
*quietly gathers up all the ideas* Excellent! *Mr. Burns voice* Now I''ll show them all!
Awhile back, I made a post here wondering why no one has made any historical based FPS that go past the WWII era. I think there would be many timelines that could be quite fun to play. I suggested playing in any one of the American Indian wars, or if you wanted to play in a different area of the world, you could play one of the many Colonial Wars that England fought. I would even love to see an American Civil War game.
Think about it. One of the best selling games are those Deer Hunter types of games. In these games, the object is stealth and making your shots count. This wouldn''t be dissimilar to playing a historical FPS based in the mid-late 1800''s. Combine this with America''s fascination with the Civil War (Ken Burns is probably still laughing his way to the bank) and I think you pretty much have a surprise winner here. Frankly, I''m amazed no one''s done it yet, but I guess too many development studios are too enamored with making more clones to think about it.
It''s a shame really. Even if the game was horrible, I''d probably still buy it just because it was original.
Think about it. One of the best selling games are those Deer Hunter types of games. In these games, the object is stealth and making your shots count. This wouldn''t be dissimilar to playing a historical FPS based in the mid-late 1800''s. Combine this with America''s fascination with the Civil War (Ken Burns is probably still laughing his way to the bank) and I think you pretty much have a surprise winner here. Frankly, I''m amazed no one''s done it yet, but I guess too many development studios are too enamored with making more clones to think about it.
It''s a shame really. Even if the game was horrible, I''d probably still buy it just because it was original.
The world has achieved brilliance without wisdom, power without conscience. Ours is a world of nuclear giants and ethical infants. We know more about war than we know about peace, more about killing than we know about living. We have grasped the mystery of the atom and rejected the Sermon on the Mount." - General Omar Bradley
The problem is the inaccuracy of most (MOST!) of the weapons of that time period. Shooting a musket that might go three feet wide just couldn''t compete with a supderdupertracking rocket launcher.
revshannon-
By the mid to late 1800''s, most modern armies were wielding rifled muskets or rifles. Smoothbore muskets were used by some poorer nations (or in the case of the American Civil War) or poorer regiments, but most were using more modern weapons. By the end of the Civil War, there were even full metal cartridge weapons in use for the Henry repeating rifle. And if you were in the Union forces, you might be lucky enough to wield Sharps or Spencer rifles (breach loading rifles rather than the time laborious muzzle loading rifles). If you play in American Wild West period, you''ve got Winchester rifles, and all of Colt''s glorius creations
I actually think older weapons would require a much more thoughtful form of warfare than the ballz-to-tha-wall mentality in most FPS games now.
One historical shooter I''d kill to play would be set in the Boxer Rebellion of 1901. You could play one of several different nation''s marines holding out against the insurgent Boxers. While most of the Boxers only had hand weapons, some did have weapons.
By the mid to late 1800''s, most modern armies were wielding rifled muskets or rifles. Smoothbore muskets were used by some poorer nations (or in the case of the American Civil War) or poorer regiments, but most were using more modern weapons. By the end of the Civil War, there were even full metal cartridge weapons in use for the Henry repeating rifle. And if you were in the Union forces, you might be lucky enough to wield Sharps or Spencer rifles (breach loading rifles rather than the time laborious muzzle loading rifles). If you play in American Wild West period, you''ve got Winchester rifles, and all of Colt''s glorius creations
I actually think older weapons would require a much more thoughtful form of warfare than the ballz-to-tha-wall mentality in most FPS games now.
One historical shooter I''d kill to play would be set in the Boxer Rebellion of 1901. You could play one of several different nation''s marines holding out against the insurgent Boxers. While most of the Boxers only had hand weapons, some did have weapons.
The world has achieved brilliance without wisdom, power without conscience. Ours is a world of nuclear giants and ethical infants. We know more about war than we know about peace, more about killing than we know about living. We have grasped the mystery of the atom and rejected the Sermon on the Mount." - General Omar Bradley
revshannon-
I usually play tactical "thinking man" shooters like RB^, Hidden and Dangerous, Operation Flashpoint, Ghost Recon, or Swat3. I do occasionally play more fast paced games like Medal of Honor or NOLF, or Red Faction.
But I like the games where one or two shots can kill, so you really have to be careful about what you are doing. I used to play Paintball back in the Splatmaster days when you had to hand cock the gun to fire a paint pellet. Nowadays paintball guns are virtually full-auto, but I don''t think the game play has improved any. It was just as harrowing and exciting to play with the pump-action paintguns to make your shots count as it did running and wasting ammo trying to make it to the next piece of cover firing 10 shots per second.
I think gamers get hung up on the idea of a FPS being "sucky" if it doesn''t have some sort of "plasma eviscerator", or "multilink chain gun that shoots 10,000 rounds/sec". These are the sort of people that get caught up in the hardware, and not the skill.
I think a game that made you take your shots carefully could be very fun. Like I said, lots of people love those hunting style games, and America''s fascination with the Civil War is amazing. I think a Civil War FPS would be a hit, and I think a Old West game could be interesting, but you''d have to be carefuly to portray the Indian side of the story carefully (although if I were to play the game, I''d be playing the Indians...Nez Perce if given the chance )
I usually play tactical "thinking man" shooters like RB^, Hidden and Dangerous, Operation Flashpoint, Ghost Recon, or Swat3. I do occasionally play more fast paced games like Medal of Honor or NOLF, or Red Faction.
But I like the games where one or two shots can kill, so you really have to be careful about what you are doing. I used to play Paintball back in the Splatmaster days when you had to hand cock the gun to fire a paint pellet. Nowadays paintball guns are virtually full-auto, but I don''t think the game play has improved any. It was just as harrowing and exciting to play with the pump-action paintguns to make your shots count as it did running and wasting ammo trying to make it to the next piece of cover firing 10 shots per second.
I think gamers get hung up on the idea of a FPS being "sucky" if it doesn''t have some sort of "plasma eviscerator", or "multilink chain gun that shoots 10,000 rounds/sec". These are the sort of people that get caught up in the hardware, and not the skill.
I think a game that made you take your shots carefully could be very fun. Like I said, lots of people love those hunting style games, and America''s fascination with the Civil War is amazing. I think a Civil War FPS would be a hit, and I think a Old West game could be interesting, but you''d have to be carefuly to portray the Indian side of the story carefully (although if I were to play the game, I''d be playing the Indians...Nez Perce if given the chance )
The world has achieved brilliance without wisdom, power without conscience. Ours is a world of nuclear giants and ethical infants. We know more about war than we know about peace, more about killing than we know about living. We have grasped the mystery of the atom and rejected the Sermon on the Mount." - General Omar Bradley
quote: Original post by Dauntless
I think gamers get hung up on the idea of a FPS being "sucky" if it doesn''t have some sort of "plasma eviscerator", or "multilink chain gun that shoots 10,000 rounds/sec". These are the sort of people that get caught up in the hardware, and not the skill.
Sniping with the bow and arrow in Thief was fun. Doing it would often give your position away, make some noise, require time and aim, use your limited ammo, etc. A bow and arrow is a valid weapon for any Wild West scenario.
_______________________________
"To understand the horse you'll find that you're going to be working on yourself. The horse will give you the answers and he will question you to see if you are sure or not."
- Ray Hunt, in Think Harmony With Horses
ALU - SHRDLU - WORDNET - CYC - SWALE - AM - CD - J.M. - K.S. | CAA - BCHA - AQHA - APHA - R.H. - T.D. | 395 - SPS - GORDIE - SCMA - R.M. - G.R. - V.C. - C.F.
"To understand the horse you'll find that you're going to be working on yourself. The horse will give you the answers and he will question you to see if you are sure or not."
- Ray Hunt, in Think Harmony With Horses
ALU - SHRDLU - WORDNET - CYC - SWALE - AM - CD - J.M. - K.S. | CAA - BCHA - AQHA - APHA - R.H. - T.D. | 395 - SPS - GORDIE - SCMA - R.M. - G.R. - V.C. - C.F.
Captain Insanity: I can''t resist, but, was your statement
> It may interest you to know that the old west idealised by the
> spaghetti westerns (so called, apparently, because they were
> actually filmed entirely in Spain), was quite incredibly
> inaccurate, notably with the gunfights.
a direct reference to your name?? Spaguetti Western werecalled spaguetti westerns because they were mostly italian productions (Cine Citta was the ''italian hollywood'' once upon a time).
''For a Handfull of Dollar'' by Sergio Leone featuring Clint Eastwood was not the one who started it, but is probably the most famous.
Pasta comes originaly from Asia and was imported to Europe by (I might myself be in error here) Marco Polo, but is now mostly ssociated with Italy. (nice parallels with Sergio Leone, whose ''For a Handull of Dollar'' was a remake of Akira Kurosawa''s ''Yojimbo'')
Spaniards don''t have much to do with spaguetti or, for that matter, any pasta. Rice, yes, Pasta No. (See Paela for reference if you want to make any cooking game
But you are right in that they were often filmed in spain.
> It may interest you to know that the old west idealised by the
> spaghetti westerns (so called, apparently, because they were
> actually filmed entirely in Spain), was quite incredibly
> inaccurate, notably with the gunfights.
a direct reference to your name?? Spaguetti Western werecalled spaguetti westerns because they were mostly italian productions (Cine Citta was the ''italian hollywood'' once upon a time).
''For a Handfull of Dollar'' by Sergio Leone featuring Clint Eastwood was not the one who started it, but is probably the most famous.
Pasta comes originaly from Asia and was imported to Europe by (I might myself be in error here) Marco Polo, but is now mostly ssociated with Italy. (nice parallels with Sergio Leone, whose ''For a Handull of Dollar'' was a remake of Akira Kurosawa''s ''Yojimbo'')
Spaniards don''t have much to do with spaguetti or, for that matter, any pasta. Rice, yes, Pasta No. (See Paela for reference if you want to make any cooking game
But you are right in that they were often filmed in spain.
This topic is closed to new replies.
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