Per-Pixel Lighting
Hi,
I had a quick question.
When it comes to per-pixel lighting, there range of view is not a speed factor is it? Whether you are in small dark indoor areas or large open terrains, does that affect speed of it? I am assuming that the range of view such as wide open terrains shouldn''t slow down per-pixel lighting or any other kind of pixel shader effects. Is that true?
Thanks
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement