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Per-Pixel Lighting

Started by March 25, 2002 09:24 PM
-1 comments, last by Someone1 22 years, 8 months ago
Hi, I had a quick question. When it comes to per-pixel lighting, there range of view is not a speed factor is it? Whether you are in small dark indoor areas or large open terrains, does that affect speed of it? I am assuming that the range of view such as wide open terrains shouldn''t slow down per-pixel lighting or any other kind of pixel shader effects. Is that true? Thanks

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