Is the interactive tutorial mirrored in OpenGL?
The interactive tutorial introduced in the ''Hands-On Interactive Game Development'' forum is using DirectX. Is there a mirror using OpenGL?
If at first you don't succeed, use profanity and try, try again.
Or should I learn DirectX along with OpenGL. I''ve spend considerable time learning OpenGL, and would hate to think that I waisted my time.
If at first you don't succeed, use profanity and try, try again.
Are the NeHe tutorials the same thing as what is shown here using DirectX?
If at first you don't succeed, use profanity and try, try again.
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