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Opengl 1.2

Started by February 11, 2000 02:09 PM
2 comments, last by xDS4Lx 25 years, 1 month ago
I just bought the book "OpenGl Programming Guide, The official guide to OpenGL Version 1.2. When I went to compile some of the examples I get errors and I found I have version 1.1 on my computer, where can I get the headers and libraries for v1.2?
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo, Inc, 1989
Try www.opengl.org =)
Death is lifes way saying your fired.
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You don''t... assuming you''re using Windows and not some crazy SGI workstation.

Microsoft put OpenGL 1.2 on hold so they could concentrate on DirectX 7 for Win 2000(and I guess they already have beta tester for DirectX 8)

If you''ve got a decent videocard, you probably have ARB_ or EXT_ extentions to OpenGL 1.1 that you can substitute. Those are just semi-official functions so that you can start using them without having to release OpenGL 1.1a, 1.1b, etc.

And, if none of the examples are compiling, you need to download glut.



-the logistical one-
http://members.bellatlantic.net/~olsongt
-the logistical one-http://members.bellatlantic.net/~olsongt
Ive already downloaded GLUT, and im still having problems compiling some of the examples. When i compile on a few I get an error message like undefined extrenal _readImage
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo, Inc, 1989

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