RedAlert 2
What kind of style programming is Red Alert 2?
Isometric? Tile Based?
and where can I find a lot of info about that style?
I believe isometric. Check out the references here and see isometrix.org for extras.
"I thought what I'd do was, I'd pretend I was one of those deaf-mutes." - the Laughing Man
as a note, the all the model in RA2 except people are voxels.
Beer - the love catalyst
good ol'' homepage
Beer - the love catalyst
good ol'' homepage
Beer - the love catalystgood ol' homepage
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement