Game Programming in QBasic
Since I''ve always wanted to program games(rpgs) and I knew some QBasic, I figured that I would be able to get a good start. Well, I was wrong. In some tutorials, they describe things like Pixel times Pixel scrolling, writing to graphic buffers, and other things that I don''t understand. So, I was wondering if anyone had any links to some tips or really basic tutorials that get you started off in programming tile-based games. Thanks in advance.
My advice would be to go to Visual Basic, I think it''d probably be easier to do the kinds of things you want with that.
EAX
EAX
EAX
Yeah, but the reason I chose Qbasic is because it''s not too hard, and the stuff I don''t know I could probably learn. Plus, while Qbasic is free, Visual Basic is about 100 dollars( a lot for a 13 year old).
http://208.225.205.249/basic/quickbasic/BUNNY/GAMEFILE/
You can go to The Rabbit Hole, hit the finished projects section and download Cradle Quest 1 to see how it looks. It''s pure QuickBASIC screen mode 7 for page flipping.
It''s not documented but it''s not too hard to follow.
Ben
[The Rabbit Hole | The Labyrinth | Programming | Gang Wars | The Wall]
You can go to The Rabbit Hole, hit the finished projects section and download Cradle Quest 1 to see how it looks. It''s pure QuickBASIC screen mode 7 for page flipping.
It''s not documented but it''s not too hard to follow.
Ben
[The Rabbit Hole | The Labyrinth | Programming | Gang Wars | The Wall]
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