Multi-Texture mapping question
How do you put several separated texture mappings on a single square?
Waldoo
Edited by - waldoo on January 29, 2002 2:00:52 AM
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Then you need to specify texture coordinates for both units.
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Is it really that simple? That''s all? No initialisation code? Nothing?
Cool
Cool
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sorry to ruin your dream.. but there IS init code.. and quite ugly one.. Look at tutorial 22... it''s all there...
There are more worlds than the one that you hold in your hand...
There are more worlds than the one that you hold in your hand...
You should never let your fears become the boundaries of your dreams.
Bummer
Oh well... to answer the "were is..." question... Look at the name of the forum...
Oh well... to answer the "were is..." question... Look at the name of the forum...
Hi,
See on my site, I''ve a simple example for multi-texturing.
========================
Leyder Dylan
http://ibelgique.ifrance.com/Slug-Production/
See on my site, I''ve a simple example for multi-texturing.
========================
Leyder Dylan
http://ibelgique.ifrance.com/Slug-Production/
========================Leyder Dylan (dylan.leyder@slug-production.be.tf http://users.skynet.be/fa550206/Slug-Production/Index.htm/
I didnt mean that. What I mean is several separated pictures on a square. A picture of anything on each corner (4 pictures).
Waldoo
Waldoo
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