Advertisement

----- Violence -----

Started by January 25, 2002 03:41 AM
46 comments, last by Peeves 22 years, 10 months ago
quote: Original post by mumboi
think that real world violence excites you..that''s just wrong.

It''s natural. It gets the adrenaline flowing, it shocks you. It causes a chemically higher level of arousal, which can be termed ''excitement''. It doesn''t necessarily mean you agree with the action you''re seeing as such.



[ MSVC Fixes | STL | SDL | Game AI | Sockets | C++ Faq Lite | Boost ]
Topic Starter gives a really good view of a fucked up game developer, and honestly finally gives me evidence of game censorship being a plausible idea. You fucking laughed at the WTC? And then you go on to argue why games should be made gorier than at present? I have not been a fan of censorship, feeling that developers are not fucked up losers with semi-malicious intents, but you actually give credence to that view and belittle everyone who frequents this site.

--OctDev
The Tyr project is here.
Advertisement
Using game violence to make your game better makes u cheep and unimaginative. It’s like a movie using special effects all the time and not a good story.
U mess with kid’s minds. So kids shouldn''t have it
And if u r grown up u shouldn''t care for it since u seen too much sick shit in life to see more shit.
A game is to take u away from problems and not fuel to it by giving u negative images. If u want to see negative images watch new or nature shows. I can’t want to see gore look at surgery on TV.

Alfred Hitchcock never used gore or show penetration of a knife cutting. He just had the knife go up and down and the gore was in your calm or demented imagination.

Humans shouldn’t act on animal instance and to fuel to their viciousness doesn’t make it right. It shows that u don’t care and u r greedy.

take care
***Power without perception is useless, which you have the power but can you perceive?"All behavior consists of opposites. Learn to see backward, inside out and upside down."-Lao Tzu,Tao Te Ching Fem Nuts Doom OCR TS Pix mc NRO . .
When we no longer need violence to set up situations in our games, I will be the first to develop them. The problem is that only action, humour, simulation, and interpersonal relationships are particularly intresting entertainment concepts. Some can''t do humour, and computers can''t (except in MMO games) do interpersonal relationships (at least not enough to base an entire game on them), which leaves action (violence/sports/an others?), and simulation (flying/sports/management). Note, I still consider Mario, and such like, as violent, as you are still destroying another creature, despite the lack of gore.

Until AI comes a long way further, which ''Strong AI'' opponants doubt, violence will continue to heavily dominate the gaming industry. As long as people don''t confuse imaginary with real life, that shouldn''t matter much.

I do agree with Peeves on one issue in particular - children can be affected by violent games (reality/fiction perception problems), and we, as developers, should activly support fair age ratings system. Reactionary statements to tabloids'' and children''s pressure groups'' accusations and miscontrutions(sp?) will just marginalise us.
This is the kind of mindless ranting that makes me mad. Most of the arguments aren´t new anyway, there have been quite a few "games and violence" threads already.


quote: Original post by Warsong
Using game violence to make your game better makes u cheep and unimaginative. It’s like a movie using special effects all the time and not a good story.


Exactly why is that? Confrontation is an integral part of as good as every adventure story, there isn´t a tale, myth or epic which does not include elements of confrontation. And confrontation in the most instances means violence. In stories, films and books you have more options of presenting the conflict, as you can take the recipient by the hand and lead him through the fictious world. In games the user is a main part in determining the flow of the story - that´s why you as the storyteller don´t have so many options of controlling it. That´s why the more subtle forms of confrontation are often not possible in interactive entertainment. And some types of stories just require violence - some are even based on it. What would the Nibelungenlied be without the slaying of the dragon, what would Beowulf be without the Grendel, what would King Arthur be without his adversaries?
That´s why I think the comparison with special effects is off - special effects in games are similar to those in movies, flashy graphics and the likes. Violence is not a special effect, it´s part of the game. And not every game wants a deep, fascinating story. Some are about heroes and violence.


quote: Original post by Warsong
U mess with kid’s minds. So kids shouldn''t have it
And if u r grown up u shouldn''t care for it since u seen too much sick shit in life to see more shit.
A game is to take u away from problems and not fuel to it by giving u negative images. If u want to see negative images watch new or nature shows. I can’t want to see gore look at surgery on TV.


I don´t mess with anybody´s mind. True, violent games are not for kids, but that´s what the rating system is for. And I don´t believe that you can blame the game makers for the mistakes of the law or the vendors. You can´t sue a weapons manufacturer or a knife maker for getting hurt with one of their products.
And if the player is grown up (which I assume when designing games with violent content) he or she also has the right to decide for themselves what they want to see and what they don´t want to see. They definitely don´t need someone like you coming along and playing the righteous shephert telling them what´s right and what´s not. If you don´t want to see violent games, no problem. But just because you have a problem with them does not mean that everybody else does too.
The primary goal of a game is to entertain, not necessarily to help you forget the problems of your everyday life. Again, if you want games like that - there are plenty. But not everyone plays games to escape to happy-happy-country.




quote: Original post by Warsong
Alfred Hitchcock never used gore or show penetration of a knife cutting. He just had the knife go up and down and the gore was in your calm or demented imagination.


True, he never did, and his films were all the more effective for it. The problem with games is that you don´t have that kind of control over the "viewer". Since the player usually determines what he looks at (he has to be in control) you can´t selectively not show certain scenes.
And to think that this kind of violence is "less evil" would be a grave error - usually this kind of violence has a far greater effect on the mind than all-out gore splattering.


quote: Original post by Warsong
Humans shouldn’t act on animal instance and to fuel to their viciousness doesn’t make it right. It shows that u don’t care and u r greedy.


I assume you mean instincts? Violent behaviour is a part of what humans are, to deny that would be far more dangerous than to acknowledge it. Millions of years of evolution in a hostile environment have made us capable of inflicting violence efficiently and ruthlessly when necessary, just because due to the last few hundred years of so-called civilisation these practises have been suppressed does not mean that they are not there. Everyone has aggressions, but since you can´t go around beating people up you have to find another way to vent that aggression. Some people do that by playing violent games. Violence is a part of everyone, and violence can and will give you an adrenaline rush like nothing else will.
If you are interested in a serious debate about this, I suggest you read a few books on evolutionary psychology and social psychology. Especially Philip Zimbardo wrote some great stuff about violence, if you don´t like to read then there are even a few videos by him.

Your arguments show nothing, I care about the people I make games for. I want them to have fun with the game, without lecturing them on morality issues or censoring the content because I think that I am so great and know what´s good for them. They are adults, let them decide.
And why exactly would that make me greedy? Because I want my games to sell? Because I dare take money for the work I do?


Did many of you people ever stop to realize that you are so ridiculously overgeneralizing the topic that it''s no wonder no one is making sense?

----
Herb M. (mdfmKoRn)
www.sky-meyg.com
s3202@attbi.com
Advertisement
I have been out for a week or so, there is too much stuff i want to quote and go all over the place about it...but i won't.

Violence sells because thats what people crave, sorry thats the truth, but it is, its been the same thru human history, look at gladiators, wars, some wars where just started out of boordem. yes i laugh at pictures, i honestly find that stuff funny, now, i was raised different, I wasn't raised with computer games etc. i was raised with books, the books wheren't bad at all, but it still gave me the likeness towards death, violence and all...

like i said, think what you want/will/do whatever. Its an endless debate...

look at this thread.

(P.S. i have been to 2 mental homes before so i don't need help, i have a perminant problem that i can't get rid of, but as long as i Keep it under control and don't go throwing it out in the world it will be fine. When i see violent things i don't laugh to "hide back my tears" i laugh to calm myself from wanting to run out and do the same to another person, im a sick fuck, i know, but its feelings i have that i can't get rid of.)

Edited by - Peeves on January 30, 2002 10:14:49 PM
quote:
(P.S. i have been to 2 mental homes before so i don''t need help, i have a perminant problem that i can''t get rid of, but as long as i Keep it under control and don''t go throwing it out in the world it will be fine. When i see violent things i don''t laugh to "hide back my tears" i laugh to calm myself from wanting to run out and do the same to another person, im a sick fuck, i know, but its feelings i have that i can''t get rid of.)


Then it sounds like the problem is more with you than with the rest of the world. If playing violent games makes you want to out and be violent, then DON''T PLAY THEM!!

You''re absolutely right, violence sells. Conflict sells. But it doesn''t make you go out and do violence yourself. Unless, of course, you have a problem to begin with.

Sorry about your problem, that''s gotta suck, but don''t use it to make gross generalizations about the rest of us.

Take care,
Bill
Hrm... you know, some of us consider insulting people with problems a personal problem in itself.

----
Herb M. (mdfmKoRn)
www.sky-meyg.com
s3202@attbi.com
quote: Original post by mdfmKoRn
Hrm... you know, some of us consider insulting people with problems a personal problem in itself.

----
Herb M. (mdfmKoRn)
www.sky-meyg.com
s3202@attbi.com


Well it''s good nobody did that then...pheew....

-------------Ban KalvinB !

This topic is closed to new replies.

Advertisement