2D Trig Rotation problems
I''m using the standard trig formulas for rotatation, but I''ve got some missing pixels in the rotated image. I think this is due to rounding causing pixels to be shifted. Does anyone know of a fix or workaround for this? Or is there a better way than using Trig Rotation? Any help would be appreciated.
Thanks in advance,
-Jey Kottalam
14 Year Old Computer Programmer
http://www.armageddongames.com
-Jey Kottalam14 Year Old Computer Programmerhttp://www.armageddongames.com
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