Hello Guys, I am building a Cloth Try On System to Virtually Try On Clothes, I wanted some advice and help regarding building the cloth assets using rigging and blendshapes. I have a existing rigged and skinned 3D model of a body with blendshapes. i want a way to build cloth 3D model that can also be modified on the same rig and blendshapes.
Thanks in Advance
Need Help with 3D Designing Concept
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