Hello Guys, I am building a Cloth Try On System to Virtually Try On Clothes, I wanted some advice and help regarding building the cloth assets using rigging and blendshapes. I have a existing rigged and skinned 3D model of a body with blendshapes. i want a way to build cloth 3D model that can also be modified on the same rig and blendshapes.
Thanks in Advance
Need Help with 3D Designing Concept
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement