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Latest rigging Activity

Hello Guys, I am building a Cloth Try On System to Virtually Try On Clothes, I wanted some advice and help regarding building the cloth assets using rigging and blendshapes. I have a existing rigged and skinned 3D model of a body with blendshapes. i want a way to build cloth 3D model that can also …

2,722 views
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Hey, all - I'm looking for a general artist to join my project, someone who can do some of the following: simple 3d modeling/rigging/animation, a few simple shaders, and perhaps some concept/story art. Art styles I enjoy are: Journey, Final Fantasy XII (but simplified a lot), and Tenderfoot Tactics…

3,051 views
(REV-SHARE) 3D Character Artist/3D Rigger Needed

We are Data7, a group of artists and game developers creating the games we want to play! We are currently creating an episodic science-fantasy action-adventure game built on Unreal Engine 5.

Taking place in a distant galaxy, you play as Ash, a young soldier, who upon going on her first field missio…

3,845 views

Hello Artist,

I'm a developer that many times, as a hobby, has started to develop games using existing engines like Unreal 4&5 and Unity, but fallen short due to lack of skills in 3D modelling, rigging and animation.

After many hours of playing around in 3D softwares, like 3D Studio and Blender, …

4,213 views
Unity 3rd Person Problems with model. Please help.

@frob I'm looking at the Avatar configuration, and the only bones that isn't there, are hand bones. I assumed everything would be fine because there isn't any red highlights anywhere. How can I rig this model for animation using Mecanim? 

4,998 views
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