Hi,
I've read recently that Fornite's “3D resolution” parameter, changes the resolution for 3D elements only, eveything 2D (even if it's in 3D ambient like particles, VFX) is not affected. How that works? How to specify what I want to be affected by the resolution parameter?
I want to know the logic behind it, not necessarily the code. Just the logic. But if you want to show code snippets to exemplify, any object-oriented language will do the job.
Thanks devs! ?