We are a small team of 8 people from the university and we want to make our own 3d game engine, at the moment we only want to do some basic features but we want to incorporate our own ideas so we want our work to be different, however, I will not be doing market research at the beginning and would like some advice.
How to conduct market research on a 3d game engine?
You said you are from university. At least, you can count on a group of technifiser.
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