In UE5, can I do the following things?
- Depth of field
- Glossy reflections
- Shadow maps
- Glow map
- Tracers
In UE5, can I do the following things?
OK, so I've installed Unreal Engine 5.1.0 and the Niagara templates (beta) plugin. I can successfully load and simulate explosions and whatnot. Where do I create such explosions using C++? Like, is there a main() function, or what's the entry point? Basically, I want to make enemy space planes explode when shot. I also want to use these effects in the RPG (Unreal Engine 5 loads the OBJ files just fine), like big purple magic fireballs.
What resources can you recommend? I'm thinking of buying this Udemy course: https://www.udemy.com/course/unreal-engine-fx/
This one also looks great:
Thanks for all of your help!