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Unreal Engine 5

Started by December 07, 2022 11:55 PM
2 comments, last by taby 1 year, 11 months ago

In UE5, can I do the following things?

  • Depth of field
  • Glossy reflections
  • Shadow maps
  • Glow map
  • Tracers

Yes.

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OK, so I've installed Unreal Engine 5.1.0 and the Niagara templates (beta) plugin. I can successfully load and simulate explosions and whatnot. Where do I create such explosions using C++? Like, is there a main() function, or what's the entry point? Basically, I want to make enemy space planes explode when shot. I also want to use these effects in the RPG (Unreal Engine 5 loads the OBJ files just fine), like big purple magic fireballs.

What resources can you recommend? I'm thinking of buying this Udemy course: https://www.udemy.com/course/unreal-engine-fx/

This one also looks great:

Thanks for all of your help!

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