are there any good tutorials for manipulating triangles, I am trying get the colors to fade from one point to the next on a triangle
directx9 triangle
http://www.nemaloknig.net/read-49452/?page=6
ignore the shader parts.
you can also ignore the vertex buffer parts, and use drawprimitiveup instead
DrawPrimitiveUP(D3DPT_TRIANGLELIST
make the array with xyz,1,rgba color with the help D3DCOLOR_ARGB, u, v for each edges
SetFVF(D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX1);
simply draw them with DrawPrimitiveUP(D3DPT_TRIANGLELIST
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