Hello, I have a problem in DX9: I am projecting objects with the LightProj
matrix.
The problem is that my objects will be projected from (-infinity to +infinity).
At the end, I'm setting the object projection texture SetTexture(projection)
with
SetTransform(m_matViewInverse * m_matLightView * projectionScale)
I want to project those objects only from the object position to +infinity, I am missing something ?
Thank you ! *(I can also pay for a solution, you can contact me.)