I plan on making an isometric mobile game using Defold. Below is my game concept and feature set:
Game Concept
A survival/idle city-building game where you have to help a group survive while building a base that progresses from the prehistoric era to the future.
Feature Set
Build a thriving city and advance it through the ages.
Build your city on procedurally-generated terrain.
Hire some natives to collect funds for you while you’re away.
Upgrade buildings and research different technology.
Gain permanent rewards by eventually moving to another land and starting fresh.
Collect resources, explore the vast landscapes, and defend against an evil group of settlers who want to take over the world.
Explore dungeons and play minigames to gain rewards.
There are many dungeons for each era.
Minigames include tower defense, tile matching, and merge.
Do you have any feedback?