So.. asking for a friend ;-)
We probably all know, that some music is available as free-to-use with attribution, for non-commercial purposes, but not free for commercial use. I'm pretty sure that this means, among other things, that I can't resell the music.
“NonCommercial means not primarily intended for or directed towards commercial advantage or monetary compensation.”
I have read this:
https://wiki.creativecommons.org/wiki/NonCommercial_interpretation
but if I understand it correctly it seems to state that what constitutes commercial use is purposefully somewhat vague and fuzzy. Quoting:
“The inclusion of “primarily” in the definition recognizes that no activity is completely disconnected from commercial activity; it is only the primary purpose of the reuse that needs to be considered.”
I'm in doubt about what this means applied to video game trailers, and devlogs published on streaming sites such as Odysee, YouTube, etc.
For example, does it mean:
(1) I can't use such music for trailers, which advertise the game. (I'm almost certain this is the case. But only 99% sure.)
(2) I can't use such music for a devlog video on a streaming platform. The devlog doesn't directly advertise the game, but at the end of the development project there will eventually be a commercial product. So one could argue that all the devlogs connected to this product actually did have effects on the commercial outcome of the product. Therefore every devlog must be considered as commercial purpose.
Thanks for any thoughts on this.