https://drive.google.com/file/d/1OxbHM1VEAhYZXtHRUCw_kL1tedkqZJe_/view?usp=sharing
I have a simple renderer coded on top of GLFW (C++). The link above is a RenderDoc capture of the program. As you can see, it's an extremely simple scene.
Note that EID 66 actually shows a mesh. I'm confused as to why this mesh isn't showing in the texture view. There must be something wrong with my code but I'm not sure where to begin looking.
Any help is greatly appreciated!