I was thinking about switching to a very small project I had thought up. Honestly the biggest appeal I see to it is just in quickly saying that I have finished and published a title, and with that get some experience with actually putting a game on steam and maybe a console (last I checked it seemed pretty feasible to do that.)
As I thought about this, I wondered about the possibility of getting a publisher. But then I began to wonder what a publisher could even do for such a small title.
For a sense of scale, let's say I'm making the original Bubble Bobble (but single player only) and selling it for three bucks.
Obviously I wouldn't be looking for financial support to develop it. Localizing it would be so trivial that it's almost a non-issue. As far as I can see that just leaves marketing as something worth considering. And while I really don't know that much about marketing, it still sounds like any publisher would be hard-pressed to make any money promoting such a game.
But I think - well, I really don't know that much about this kind of stuff, so maybe I'm wrong. This brings me here. For a project of that size, is there going to be any publishers worth offering my game to? Is there going to be anything a publisher could really do for such a project? How could I even find someone who would be willing to look at a game like that?