I am into WPF-programming altho' it is kinda considered obsolete by many. I want to make a game mostly based on static content (that is not so much moving around with units on maps etc.) - just a game based on information. The options WPF offer to me are just enough for my intentions. I own a few books on WPF-programming, but none of them cover the possibilites of networking. That is: setting it up so that several players can manipulate the contents within the frame/layout that I am putting forth. I have searched the net, but I might be searching for the wrong thing (I dunno). There are no relevant results to my queries. So, is there a book or any other resource where I can learn how to apply networking to WPF-projects? You may or may not have deduced that I am very noob when it comes to these type of things, but that's why you can ask questions here, right?
Alright, thanks in advance for any answers.