Josh Klint said:
experienced some similar problems and the only way around it was to focus on one specific niche and give people something they can't say no to. The results of my work will be made available tomorrow. I've followed your stuff in the past and if things work out with my new tech, I will happily offer you a job working on a revolutionary new game engine technology, if that is interesting to you. You will get equity in the company and a lot more creative freedom than you would have working elsewhere.
When I read this, I was betting myself $100that the OP would say no.
And when I read more, he kinda waffled, because he didn't want to turn you down, but also didn't want to accept. IMO this is the problem with most solo devs. Your literally offering him a job to potentially be a business partner, and do what he has always been doing. With an experienced person, but at the cost of winding down his own thing. or combining efforts.
Too many solo devs deep down don't actually want to collaborate. Your literally in the same space as he is, all his experience is transferable. But most would rather work on their own thing, than combine efforts, even tho 5 miles away your doing somethign very similar. It's a huge problem in game dev.
Look,
So, to make a long story short, I worked on a mod started by a guy a decade ago. he left, we stayed, made somethign from it, released, was successful. Decided to do an indie thing inspired by his mod, he found us again saying that he wanted to work on the mod, We said we had an indie thing that was an evolution of what he started, and if he would be interested in that. He looked at it, and demanded fundamental unrealistic changes, we said no, he left.
At his core, he was a solo dev, and even tho he was incredibly talented, he was not good at working with others, now he works for Walmart, and he will need to go elsewhere for his creative expression.
It literally makes no sense to me. We are carrying this guys vision, and it evolved to somethign better, and instead of being humbled that we are doing an indie version of his mod, he thought he had the right to demand fundamental changes. It's not his baby any more, he abandoned it. I don't think he will ever be a part of a creative project he didn't start. He even had the self awareness to say he might not be a good leader, way back when. Anyway.
I think the OP would be foolish to turn down such an offer.
It's like if 2 people are making their own games, but through the magic of the internet find each other. They start talking, and realize they are working on almost the same thing. Most devs go cool beans and good luck with that, and maybe support each other a little. Most of them don't make the radical suggestion of merging projects. I find this kind of attitude incredibly frustrating.