I am trying to record an animation of DirectX 11 as a video file. I am still learning about DirectX and windows API. I found https://www.codeproject.com/Articles/15941/Recording-DirectX-and-OpenGL-Rendered-Animations?msg=4283609#xx4283609xx, which describes how to do it with DirectX 9, but when I try to use this code, I run into multiple dependency problems since the code utilizes dxerr9.lib which I read is not compatible with VS2017.
I would really appreciate any help or pointers on how to accomplish this task. How could one record an animation as a video. If you have a working example that I can follow, that would help immensely.