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Over 2 months Behind the Horizon and the journey continues..

Started by January 28, 2021 09:24 AM
2 comments, last by Jadawin2 3 years, 7 months ago

Hello Community,

Behind the Horizon has been released on Steam for over two months now and I think it's time to tell you, who have followed the development of my game since last June, what's new.
Since release, I have released two major updates and countless small improvements. I was pleasantly surprised that there were only very few bugs and I could concentrate mainly on polishing the game. For example, the first update added a mount along with new quests and areas, and the second addressed the fact that many players were struggling with the depth of the nature simulation.

Together with all the other small improvements, Behind the Horizon has now reached a point where it can be learned and played well by anyone who likes my ideas and game mechanics.
In the meantime, there is a small community who all appreciate the game very much and who continue to help me fix every little bug via the forum there.

There are some youtubers in German and English speaking countries who regularly publish Let's Plays and they are also a valuable source of information for me, how you insgesamt like my game and what you would like to see in the future. The main story is (cleverly ;-) ) designed in such a way that it creates opportunities for many more adventures in my world, and the nature simulation also always offers new possibilities.

Finally, a request to anyone who wants to and has the opportunity to do so: Help me to make Behind the Horizon more popular. Marketing is hard work when you don't have a lot of money to spend on advertising, but if you help me, I'm convinced that Behind the Horizon can be as successful as Stardew Valley once was. I'll post all the links to the game here again. Many thanks to all who help :-) ! And feel free to contact me if you have any further questions.
Jadawin

The links to the game:

Homepage: https://www.jadawinindiegames.de

Here is the link to my shop page at Steam: https://store.steampowered.com/app/1453430?beta=0

Gametrailer English: https://youtu.be/fHelt8_8UOs


Hello Community,

It has been quiet around my game Behind the Horizon for a while. This is because I am currently working on the integration of normal mapping into the game. This made it necessary to create corresponding normal maps for all textures (and in my case there are a lot of them), load them and use them in a shader. This makes the lighting in the caves and other dark areas of the game much more atmospheric and creates many interesting lighting effects.

I hope to be able to upload the whole new system to you in 2-3 weeks. There will also be a small trailer, which will mainly introduce the new lighting system.

At the same time, I am working on the concept for the first story add-on, which will take some time. At least I can reveal that the story takes place after the main story. Therefore, you need to have played through the main game.

There will be new items, new plants and trees and also new monster types with new mechanics. Plus, of course, new handcrafted areas both above and below ground.

Homepage: https://www.jadawinindiegames.de

Trailer English https://youtu.be/AZH1CXES4mE

Here is the link to my shop page at Steam: https://store.steampowered.com/app/1453430?beta=0

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Hello Community,

the time has come again and a new major update for Behind the Horizon is available.

This time it's all about the graphics. I have integrated a new lighting system that creates very nice plastic effects with normal and specular mapping. Especially the caves have benefited enormously from this. On the surface, the effects are less noticeable because you are usually there during the day.

In addition, many textures (especially the paths and roads) have been improved or replaced, decorations added and transitions embellished.

The third major improvement concerns the starting map. There I went through the entire underground areas again and redesigned almost all the floors and stone tiles, so that there are now no more sprawling, monotonous areas. So I can only recommend everyone to try out the new starting map, i.e. to start a new game.

In addition, there are the usual minor adjustments and a few bugs that have been fixed.

You can see the list of all changes on my website or in the Steam Community section of Behind the Horizon.

Enjoy the game

Jadawin

To launch the update, there is also a newly designed trailer:

https://youtu.be/3-uGkbP0xdk

Homepage: https://www.jadawinindiegames.de

Here is the link to my shop page at Steam: https://store.steampowered.com/app/1453430?beta=0

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