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Need tips for integrating anti-cheat measurements! New simple game development

Started by December 13, 2020 10:42 PM
1 comment, last by fleabay 3 years, 11 months ago

Hey everyone, new member here.

I have no experience with developing games, but have had a game developed by an amateur developer for my website.

It is similar to the Stacker game you find in arcades. I want to prevent people from cheating (ie. using software that will slow the game down, or allow them to win easier).

Is there any good software out there that I can use to ensure my game is fair and there are no cheaters?


Thanks so much!

#1 rule is the game logic has to run on the server, not in the client (browser). You might get away with obfuscation on the client, possibly by using WebAssembly, but that can be defeated by someone who knows what they are doing.

🙂🙂🙂🙂🙂<←The tone posse, ready for action.

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